SOLID principles
This is a question which I was asked in a senior software engineer position for a Berlin based company.
SOLID is a set of 5 principles, which is followed to make maintainable systems.
S — Single Responsible Principle
O — Open-Closed Principle
L — Liskov Substitution Principle
I — Interface Segregation Principle
D-Dependency Inversion Principle
Single Responsibility Principle(SRP)
A class should have one and only one…